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Documentation is available at runnable.github.io/ponos

A migration guide for v3.0.0 is available!

An opinionated queue based worker server for node.

For ease of use we provide options to set the host, port, username, and password to the RabbitMQ server. If not present in options, the server will attempt to use the following environment variables and final defaults:

options environment default
opts.rabbitmq.hostname RABBITMQ_HOSTNAME 'localhost'
opts.rabbitmq.port RABBITMQ_PORT '5672'
opts.rabbitmq.username RABBITMQ_USERNAME none
opts.rabbitmq.password RABBITMQ_PASSWORD none
opts.log N/A Basic bunyan instance with stdout stream (for logging)
opts.errorCat N/A Basic error-cat instance (for rollbar error reporting)

Other options for Ponos are as follows:

environment variable default description
WORKER_MAX_RETRY_DELAY 0 The maximum time, in milliseconds, that the worker will wait before retrying a task. The timeout will exponentially increase from MIN_RETRY_DELAY to MAX_RETRY_DELAY if the latter is set higher than the former. If this value is not set, the worker will not exponentially back off.
WORKER_MIN_RETRY_DELAY 1 Time, in milliseconds, the worker will wait at minimum will wait before retrying a task.
WORKER_TIMEOUT 0 Timeout, in milliseconds, at which the worker task will be retried.


From a high level, Ponos is used to create a worker server that responds to jobs provided from RabbitMQ. The user defines handlers for each queue's jobs that are invoked by Ponos.

Ponos has built in support for retrying and catching specific errors, which are described below.


Workers need to be defined as a function that takes a Object job an returns a promise. For example:

function myWorker (job) {
  return Promise.resolve()
    .then(() => {
      return doSomeWork(job)

This worker takes the job, does work with it, and returns the result. Since (in theory) this does not throw any errors, the worker will see this resolution and acknowledge the job.

Tasks vs. Events

Ponos provides (currently) two paradigms for doing work. First is subscribing directly to queues in RabbitMQ using the tasks parameter in the constructor. The other is the ability to subscribe to a fanout exchange using the events parameter, which can provide for a much more useful utilization of RabbitMQ's structure.

const ponos = require('ponos')
const server = new ponos.Server({
  tasks: {
    'a-queue': (job) => { return Promise.resolve(job) }
  events: {
    'an-exchange': (job) => { return Promise.resolve(job) }

Worker Errors

Ponos's worker is designed to retry any error that is not specifically a fatal error. Ponos has been designed to work well with our error library error-cat.

A fatal error is defined with the WorkerStopError class from error-cat. If a worker rejects with a WorkerStopError, the worker will automatically assume the job can never be completed and will acknowledge the job.

As an example, a WorkerStopError can be used to fail a task given an invalid job:

const WorkerStopError = require('error-cat/errors/worker-stop-error')
function myWorker (job) {
  return Promise.resolve()
    .then(() => {
      if (!job.host) {
        throw new WorkerStopError('host is required', {}, 'my.queue', job)
    .then(() => {
      return doSomethingWithHost(job)

This worker will reject the promise with a WorkerStopError. Ponos will log the error itself, acknowledge the job to remove it from the queue, and continue with other jobs. You may catch and re-throw the error if you wish to do additional logging or reporting.

Finally, as was mentioned before, Ponos will retry any other errors. error-cat provides a WorkerError class you may use, or you may throw normal Errors. If you do, the worker will catch these and retry according to the server's configuration (retry delay, back-off, max delay, etc.).

const WorkerError = require('error-cat/errors/worker-error')
const WorkerStopError = require('error-cat/errors/worker-stop-error')
function myWorker (job) {
  return Promise.resolve()
    .then(() => {
      return externalService.something(job)
    // Note: w/o this catch, the error would simply propagate to the worker and
    // be handled.
    .catch((err) => {
      // If the error is 'recoverable' (e.g., network fluke, temporary outage),
      // we want to be able to retry.
      if (err.isRecoverable) {
        throw new Error('hit a momentary issue. try again.')
      } else {
        // maybe we know we can't recover from this
        throw new WorkerStopError(
          'cannot recover. acknowledge and remove job',

Worker Options

Currently workers can be defined with a msTimeout option. This value defaults to process.env.WORKER_TIMEOUT || 0. One can set a specific millisecond timeout for a worker like so:

server.setTask('my-queue', workerFunction, { msTimeout: 1234 })

Or one can set this option via setAllTasks:

  // This will use the default timeout...
  'queue-1': queueOneTaskFn,
  // This will use the specified timeout...
  'queue-2': {
    task: queueTwoTaskFn,
    msTimeout: 1337

These options are also available for setEvent and setAllEvents.

Worker Namespaces

Each worker is wrapped in a continuation-local-storage namespace called ponos.

Ponos adds a tid to the ponos namespace. This tid is unique per job. To access this tid:

const getNamespace = require('continuation-local-storage').getNamespace

module.export.worker = Promise.try(() => {
  const tid = getNamespace('ponos').get('tid')
  console.log(`hello world: tid: ${tid}`)


  • Promise.resolve().then(() => {...}) breaks out of Ponos namespace and tid will not be available
  • getNamespace must be called in the worker itself

Full Example

const ponos = require('ponos')

const tasks = {
  'queue-1': (job) => { return Promise.resolve(job) },
  'queue-2': (job) => { return Promise.resolve(job) }

const events = {
  'exchange-1': (job) => { return Promise.resolve(job) }

// Create the server
var server = new ponos.Server({
  events: events,
  tasks: tasks

// If tasks were not provided in the constructor, set tasks for workers handling
// jobs on each queue
// Similarly, you can set events.

// Start the server!
  .then(() => { console.log('Server started!') })
  .catch((err) => { console.error('Server failed', err) })